Create consistent ui/input and ui/display for Cell and Fields type : … (#1658)

* Create consistent ui/input and ui/display for Cell and Fields type : Probability, DoubleText, DoubleTextChip

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Move components to `ui/input`

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Update imports in ProbabilityEditableFieldEditMode

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Refactor according to review

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Create consistent ui/input and ui/display for Cell and Fields type : Probability, DoubleText, DoubleTextChip

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Merge main

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Add more refactors

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

* Refactor according to review

Co-authored-by: v1b3m <vibenjamin6@gmail.com>

---------

Co-authored-by: v1b3m <vibenjamin6@gmail.com>
This commit is contained in:
gitstart-twenty
2023-09-25 10:10:14 +01:00
committed by GitHub
parent 1c3897848f
commit f777fa22e9
8 changed files with 242 additions and 159 deletions

View File

@ -1,8 +1,8 @@
import { useContext, useState } from 'react';
import styled from '@emotion/styled';
import { useContext } from 'react';
import { useRecoilState } from 'recoil';
import { useEditableField } from '@/ui/editable-field/hooks/useEditableField';
import { ProbabilityInput } from '@/ui/input/components/ProbabilityInput';
import { EditableFieldDefinitionContext } from '../contexts/EditableFieldDefinitionContext';
import { EditableFieldEntityIdContext } from '../contexts/EditableFieldEntityIdContext';
@ -11,66 +11,7 @@ import { genericEntityFieldFamilySelector } from '../states/selectors/genericEnt
import { FieldDefinition } from '../types/FieldDefinition';
import { FieldProbabilityMetadata } from '../types/FieldMetadata';
const StyledContainer = styled.div`
align-items: center;
display: flex;
flex-direction: row;
justify-content: flex-start;
width: 100%;
`;
const StyledProgressBarItemContainer = styled.div`
align-items: center;
display: flex;
height: ${({ theme }) => theme.spacing(4)};
padding-right: ${({ theme }) => theme.spacing(1)};
`;
const StyledProgressBarItem = styled.div<{
isFirst: boolean;
isLast: boolean;
isActive: boolean;
}>`
background-color: ${({ theme, isActive }) =>
isActive
? theme.font.color.secondary
: theme.background.transparent.medium};
border-bottom-left-radius: ${({ theme, isFirst }) =>
isFirst ? theme.border.radius.sm : theme.border.radius.xs};
border-bottom-right-radius: ${({ theme, isLast }) =>
isLast ? theme.border.radius.sm : theme.border.radius.xs};
border-top-left-radius: ${({ theme, isFirst }) =>
isFirst ? theme.border.radius.sm : theme.border.radius.xs};
border-top-right-radius: ${({ theme, isLast }) =>
isLast ? theme.border.radius.sm : theme.border.radius.xs};
height: ${({ theme }) => theme.spacing(2)};
width: ${({ theme }) => theme.spacing(3)};
`;
const StyledProgressBarContainer = styled.div`
align-items: center;
display: flex;
flex-direction: row;
justify-content: flex-start;
width: 100%;
`;
const StyledLabel = styled.div`
width: ${({ theme }) => theme.spacing(12)};
`;
const PROBABILITY_VALUES = [
{ label: '0%', value: 0 },
{ label: '25%', value: 25 },
{ label: '50%', value: 50 },
{ label: '75%', value: 75 },
{ label: '100%', value: 100 },
];
export const ProbabilityEditableFieldEditMode = () => {
const [nextProbabilityIndex, setNextProbabilityIndex] = useState<
number | null
>(null);
const currentEditableFieldEntityId = useContext(EditableFieldEntityIdContext);
const currentEditableFieldDefinition = useContext(
EditableFieldDefinitionContext,
@ -104,37 +45,9 @@ export const ProbabilityEditableFieldEditMode = () => {
};
return (
<StyledContainer>
<StyledLabel>
{
PROBABILITY_VALUES[
nextProbabilityIndex || nextProbabilityIndex === 0
? nextProbabilityIndex
: probabilityIndex
].label
}
</StyledLabel>
<StyledProgressBarContainer>
{PROBABILITY_VALUES.map((probability, i) => (
<StyledProgressBarItemContainer
key={i}
onClick={() => handleChange(probability.value)}
onMouseEnter={() => setNextProbabilityIndex(i)}
onMouseLeave={() => setNextProbabilityIndex(null)}
>
<StyledProgressBarItem
isActive={
nextProbabilityIndex || nextProbabilityIndex === 0
? i <= nextProbabilityIndex
: i <= probabilityIndex
}
key={probability.label}
isFirst={i === 0}
isLast={i === PROBABILITY_VALUES.length - 1}
/>
</StyledProgressBarItemContainer>
))}
</StyledProgressBarContainer>
</StyledContainer>
<ProbabilityInput
probabilityIndex={probabilityIndex}
onChange={handleChange}
/>
);
};