Commit Graph

2 Commits

Author SHA1 Message Date
c982bcdb52 Introduce focus stack to handle hotkeys (#12166)
# Introduce focus stack to handle hotkeys

This PR introduces a focus stack to track the order in which the
elements are focused:
- Each focused element has a unique focus id
- When an element is focused, it is pushed on top of the stack
- When an element loses focus, we remove it from the stack 

This focus stack is then used to determine which hotkeys are available.
The previous implementation lead to many regressions because of race
conditions, of wrong order of open and close operations and by
overwriting previous states. This implementation should be way more
robust than the previous one.

The new api can be incrementally implemented since it preserves
backwards compatibility by writing to the old hotkey scopes states.
For now, it has been implemented on the modal components.

To test this PR, verify that the shortcuts still work correctly,
especially for the modal components.
2025-05-21 15:52:40 +02:00
2b77f598b2 Fixed (#11482)
This PR fixes many small bugs around the recent hotkey scope refactor.

- Removed unused ActionBar files
- Created components CommandMenuOpenContainer and
KeyboardShortcutMenuOpenContent to avoid mounting listeners when not
needed
- Added DEFAULT_CELL_SCOPE where missing in some field inputs
- Called setHotkeyScopeAndMemorizePreviousScope instead of
setHotkeyScope in new useOpenFieldInputEditMode hook
- Broke down RecordTableBodyUnselectEffect into multiple simpler effect
components that are mounted only when needed to avoid listening for
keyboard and clickoutside event
- Re-implemented recently deleted table cell soft focus component logic
into RecordTableCellDisplayMode
- Created component selector isAtLeastOneTableRowSelectedSelector
- Drill down hotkey scope when opening a dropdown
- Improved debug logs
2025-04-09 18:34:31 +02:00